Filename |
Description |
File type |
Date Created |
Supercars 2 Car |
A 3rd year University Assignment, car was originally taken from the Amiga game, Supercars 2 |
3DS Max |
13/03/05 |
Wineglass |
3DS Max tutorial I followed, then I went off on a tangent getting the materials right ;-) |
3DS Max |
25/01/05 |
2 Website designs1·
2 |
2 Quick Designs for the homesite for our Young Enterprise company |
Macromedia Fireworks |
25/01/05 |
Phil Collins Carling Ads1·
2 |
2 Phil Collins, Carling, Everton and "The Ship" advertisements dedicated to Rigadon |
Paintshop Pro |
23/01/05 |
Rigby Pro-Evo Promotional Background |
Both me and James decided to make up a background dedicated to two lovely things, Chris Rigby, and a Pro Evo addiction |
Paintshop Pro |
23/01/05 |
D-Day Animation |
Uni Assignment. Why oh why did I used Director - bad choice! hope I pass! Animation to explain DDay- sound wouldn't have affected my mark so none was put in |
Director |
17/12/04 |
D-Day Illustration |
Uni Assignment. A2 work, for ... erm, D-Day explaining. |
Illustrator |
17/12/04 |
Company Logo 1·
2 |
2 Company logo ideas for a Young Enterprise company scheme for the university |
Illustrator |
02/11/04 |
Pirate Composite Image |
Mini-assignment worth 2.5% of my module (again), had to make a composite image out of a few originals- OOOARRR!! Used photoshop to create, Works well as a background |
Photoshop |
23/11/04 |
Carpark map |
Mini-assignment worth 2.5% of my module (erm), had to make a map for visitors to find a carpark around UClan. Used Illustrator |
Illustrator |
20/10/04 |
Transplant Player 1 Spaceship |
I started working in Milkshape from Max due to the simplicity of the program, less options, less things to go wrong :-) |
Milkshape 3D |
23/08/04 |
Concept Art for P1 Spaceship 1 2 3 Final Concept |
4 Concept drawings for the player 1 spaceship for the "Transplant 3D" game project |
Pencil |
20/07/04 |
Transplant Enemy Spaceship |
A Render of the Enemy Spaceship |
3DSMax |
15/07/04 |
Concept Art for Enemy Spaceship 1 2 3 |
3 Concept drawings for an enemy spaceship for the "Transplant 3D" game project |
Pencil |
15/07/04 |
3D Asteroid Model |
A fairly quick model created for a "Transplant 3D" game project |
3DSMax |
15/07/04 |
Half Life 'fake' port site |
Something I decided to do in 5 minutes of my spare time |
HTML |
18/05/04 |
Golf's Day Out |
Flash animation for Uni Assignment - funny :-) |
Flash |
14/05/04 |
Java Tutorial Prototype |
A Java Tutorial written in Java |
Java Applet |
06/05/04 |
Burnt! |
A point and click Adventure |
Director |
22/03/04 |
SUPER PONG |
Enhanced version of Pong |
Java Applet |
04/02/04 |
CHiT CD Covers |
CD Covers for a fake chicken band |
JPegs, Illustrator, Photoshop |
12/12/03 |
Detective Brian Story |
Story about a chicken detective |
CSS XHTML |
12/12/03 |
JavCalc |
A Simple Java Calculator Applet (didnt know much java at this point ;) |
Java Applet |
23/11/03 |
EmuChicken Zone |
An incomplete website made in Director ;) |
Director |
01/07/03 |
Drive in the Golf (Full length) |
A pursued edition of the amusing animation below. Didnt really know much about Director at this point ;) |
Director |
01/05/03 |
Drive in the Golf (Short length) |
A short animation created due to sheer boredom |
Director |
15/04/03 |
Runstall Website |
A fake band Website |
XHTML |
12/12/02 |
Incomplete Ghetto Map |
This was for a mod we were creating the "Ghetto Mod"... map wasnt exactly completed, but it looks nice, I think :-) |
.BSP |
20/05/02 |
Jeff |
A 3d Model with slight trouser bug :-), open with Half-Life Model Viewer |
Half-life 3d Model |
26/04/02 |
Indy Chicken TFC Map |
Indiana Jones style TFC map for 2 teams. Planned all out on paper firstly, but in the end the map was a bit small :-( |
TFC .BSP |
30/01/02 |
Incomplete TFC Map |
Dont know why I put this in, just did |
TFC .BSP |
30/08/01 |
Tims TFC |
First real map made, tons of bugs. Looks alright though, but projectiles fly through floors etc. |
TFC .BSP |
10/06/00 |
Space |
Music Module created for a game project, play in Winamp |
FastTracker 2 |
**/**/00 |
Tweety |
Music Module made in an hour for a competition, play in Winamp |
FastTracker 2 |
12/03/00 |
Warcry |
Humourous Music Module, made for fun, play in Winamp |
FastTracker 2 |
22/12/99 |
Lovesong |
"Nice" Music Module, play in Winamp |
FastTracker 2 |
06/12/99 |
Crap Mods |
All my crap music modules in one neat package- before I knew about tuning, play in Winamp |
FastTracker 2 |
late '99 |
Naturalistic |
Before I ventured properly into FT-2, I gave MIDI & Cakewalk a try, erm... yeah its not that good |
Midi |
15/04/99 |
Chicken Groove |
My second ever music module, play in Winamp |
FastTracker 2 |
**/**/98 |
Brekfast RA Patch v7f |
A C&C: Red Alert total conversion, final version. Improves important balance issues from the last patch, nicer looking, and also a few fixes.
Needs this patch to update RA to the latest official version |
Red Alert Mod |
13/10/98 |
Brekfast RA Patch v6.3 |
A C&C: Red Alert total conversion, adds many more units, few maps, and changes your RA multiplayer games to be much more fun :-)
Needs this patch to update RA to the latest official version |
Red Alert Mod |
21/06/98 |
Weeed Wave Sound |
An amusing wave file I made whilst at a friends house, we had a fun time annoying some potheads at #potheads on IRC :-D |
Wav |
13/11/97 |
BSiGames - Golf & Worm |
Games written in QBasic 4.5, by both David Feltell and myself, in an afternoon. Long time ago. Source for worm is included. |
2x exe |
12/10/97 |
Nastyman VS The Mean Man |
Game written in QBasic 4.5, in school, in spare time, long, long ago. Max specs. Pentium 90 |
QB45 .bas file |
17/07/96 |